We come to the last of our Grot posts - the command squad - in true IG fashion, the Grots of Da Longteef have cobbled together a command squad of sorts, including a Lieutenant, Kommisar and a few 'special' weapons. These particularly intelligent, brave, ambitious or willing Grots bark orders (a few even correctly) and generally try to keep the squad moving in the right direction.
The Lieutenant is built in same fashion as the other grots, though this time with an officer cap (again from Basicks), a grot-sized chain sword and a las pistol - a fancier weapon, as befitting his rank, than the crude pistols the other grots use. Finally, a fur half cloak from the Empire White Wolf upgrade sprue makes a nice cape and gives him just a little more 'authority'.
The one element of the IG that remains an ongoing mystery to the Orks is why you would have two people in charge (the concept of morale being largely lost on a Ork mind). Never the less, there must be a reason - in this case to mostly give contradictory orders and add to the general chaos that is an Ork battlefield.
The Kommissar is a goblin officer from Basicks with the most Commisar looking hat from their officer head sprue.
Finally, one of the special weapons. This is one of the older pre-plastic GW grots, though I've sawed him in half to give him some pants and boots. I think the blunderbuss works great a special weapon - like a crude, big blast shotgun
Here is a shot of the entire command squad. The dual pistols and Necromunda shotgun are really just place holders until I can find something a little more characterful.
And finally, the current squad all together.
Hope you're liking this look at the Orks. Please comment and follow on facebook..
Next post we'll have a new squad!