Here come the minis!

While some of these posts will cover whatever I'm currently working on, they'll also server to show off some of my existing armies, in the form of a project log.

First up are Witch Hunters/Sisters of Battle.  I started this army at the time the first Inquisition codex came out and has been the slowest of slow burn projects.  I was originally going to do Deamonhunters but a friend of mine jumped on the Grey Knights (of which, many years later, he has a very nice 4000pt force).  I really had no interest in either Grey Knights or Sisters, I just wanted to do Inquisitors, so I switched.  It seemed like a fantastic opportunity to

  1. bring in some of the more esoteric concepts around 40K into the game - all those fluff elements that really sell the 40K background
  2. use (and therefore to buy) a wide range of minis from various manufactures as count-as 'agents of the Imperium'

To start the army I painted up an Inquisitor, a small warband (which I'll feature later), two units of Inquisitorial Stormtroopers (back when they were a thing) and a couple of Chimera's for their ride.  Here are a couple of WIP shots of those Chimeras:

I had three concepts when I started

  1. I wanted them to have more bling that a traditional Guard Chimera (this was the Inquisition after all).  I did a little green stuff casting of some Forgeworld bits using Super Sculpty - a stick and bake putty.  Not a super sophisticated technique but with a little practice can yield some decent results.  Over the years I've amassed quite a few of these molds
  2. I needed to get rid of the side lasguns (which always struck me as the most ridiculous part of an otherwise very nice kit).  I removed the guns, puttied over the lasgun hatches and replaced them with a few cast eagles
  3. I wanted a more substantial turret (the original seems a little weedy).  I subbed in a Space Marine Predator turret, modifying its autocannon option to be the Chimera's multi-laser.  This just makes it feel a little more 'tank like'

The turret is fully magnetized (you’ll find out how much I love magnets!), so you can remove the turret, the gun, the hatch, the power pack (and there's a hard point next to the hatch to add a hunter-killer, spotlight, radar, etc).

In terms of colour I went for the classic Inquisitor colour scheme of red and black.  Its a dramatic combination and ties in very well with my Flesh Tearers Space Marine army.




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